The Virtual Electronic Poem (VEP) is the first big project of my career.
The VEP project is the reconstruction of the original Poème électronique through virtual reality technologies, that also include a reconstruction of the physical space in computer graphics.
It has been an important masterpiece of contemporary art from both an architectural point of view.
“Louis Kalff, artistic director of Philips, wished to exhibit the technological achievements through an impressive installation. He asked the architect Le Corbusier “not a hall, but a platter on which to serve the products of contemporary technology to an international audience”. LC conceived an electronic poem for a specific physical space (“… I will make an electronic poem and the bottle that contains it”), a synthesis of the arts in collaboration with Iannis Xenakis and Edgar Varèse.”
In its first version (in 2005) the VEP ran on three networked machine: the audio engine (simulating spatialized audio), the graphics renderer (stereoscopic view on head-mounted disply), and the coordination (foruser input, coordination and show control). I’ve been in charge for the development of the coordination machine. I mainly used Java for development and OSC as communication protocol.
The following video resumes the project:
A number of academic publications have been made on the subject. Among others:
Vincenzo Lombardo, Andrea Valle, Fabrizio Nunnari, Francesco Giordana, and Andrea Arghinenti. 2006. Archeology of multimedia. In Proceedings of the 14th annual ACM international conference on Multimedia (MULTIMEDIA ’06). ACM, New York, NY, USA, 269-278. DOI=10.1145/1180639.1180706 http://doi.acm.org/10.1145/1180639.1180706