Category Archives: Projects
I added a page describing the work on Natural User Interfaces. “The SLSI NUI Interaction Scripts is a collection of Python addons to support the creation of sign language animations in Blender using Natural User Interfaces, such as the Microsoft Kinect and the Leap. It also support direct facial control of MakeHuman characters via FaceShift.”
We are updating the web site of the fraMESHift project [http://projectframeshift.wordpress.com/] Have a look there for impressive new videos and info. FraMEShift – Interactive Dance Performance from VR&MM Park on Vimeo.
I added a page describing an old project called “Play the Physics“. “Play the Physics is an educational videogame devoted to teach Physics concepts to children.” “My role in the game was as developer. I took care of two features: adding to the game the floating helmet (the one throwing the freezing/heating jet) I programmed [...]
Oh my gosh! Look at what I’ve found on the net: http://bitworld.bitfellas.org/demos.php?where=group&query=Degeneration This is a list of the production carried our when I was member of Degeneration: a Demo Group in the Amiga Scene. At that time I used to code in Assembly 680×0 and C. Planet was a popular digital magazine (Well, popular in [...]
My colleague Paolo Armao published a great review of the fraMESHift project, here: http://paoloarmao.com/2012/08/23/frameshift2012/ Great layout, pics and description
Yeah. I just added an animated logo on the main page of this site I made it in Processing and then ran in Processingjs with no changes needed. Cool. Development time. Anout 2-3 hours, during the plane trip to LA.
VERITAS, a project on which I’m involved, just published it’s 5th newletter: http://veritas-project.eu/2012/08/5th-newsletter-available/.
I’m leaving for Los Angeles to present a poster about 150 Digit at the Web3D 2012 conference! The conference in co-located with the SIGGRAPH 2012. I’ll stay in LA a few more days to visit the SIGGRAPH … and for some holydays.
I just added a page about the 150 Digit project. “In this project I took care of developing the web plugin of the Enthusiasm platform. The plugin has been developed as a java applet. Thanks to the SWIG bridge between the core C++ library and Java, we simply had to add the canvas rendering the [...]
I added a link to the ATLAS project. “Within ATLAS I tool care of the procedural animation of the virtual interpreter. A custom animation engine (based on Enthusiasm, and thus on Ogre3D) has been developed to mix – in real time – all the independent communicative channels on the sign language (hand gestures, eye movement, [...]