Category Archives: News

Demo Scene seminar at CIRMA, University of Turin, Italy

NEW: The slides of the presentation are available: ElectronicGraffiti-SeminariCIRMA-130422-fnunnari NEW: Link to the video stream hosted by Labotatorio Multimediale Guido Quazza — — — I’m really proud to announce that I’ve been invited to conduct a seminar about the demoscene. The seminar, entitled Graffiti Elettronici (Electronic Graffiti) will be held next Monday (22 April 2013 @ 17:00) at the [...]

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Revision Party 2013

Saturday 30 March 2013 I made a quick visit to the Revision Demo Party 2013, held in Saarbrücken, Germany. A jump in the old good times of demoing and partying. I think it was more or less 20 years I was not attending a party! I was curious to see how the atmosphere was, smell [...]

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New job, new lab, new location

Long time is passed since my last post because I moved to a new job… and location. Since 15 January 2013 I proudly work at the Sign Language Synthesis and Interaction lab at DFKI in Saarbrücken, Germany. So new office, new Mac, new life, new language (Deutsch is tough), and new beer I’m currently conducting some [...]

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HTML 5 ready (?)

The news of the week is that HTML5 standard definition is finally complete: At the same time many real-time 3D software developers (including me) are arguing it’s not enough to develop games. Is that true? Personally, I don’t have (yet) experience with heavy development using Javascript. But I can already imagine the burden of [...]

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fraMESHift site updating

We are updating the web site of the fraMESHift project [] Have a look there for impressive new videos and info. FraMEShift – Interactive Dance Performance from VR&MM Park on Vimeo.

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Rigs of Rods: an open source vehicle simulator

I just discovered the existence of Rigs of Rods. It is a an open source physics engine specialized in vehicle simulation. The web site is The simulation of car crashes is quite funny. Have a look:

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Interaxon crownfunding Muse: The Brain-Sensing Headband

Few days ago I received an E-mail inviting me to contribute and spread the word about the Muse project, crowfunding at Indiegogo: It reminded me when I had the chance to try one of these mind-reader headsets. It was a headset with an additional protuberance, much like a microphone, to stick on your front. Sorry, I don’t [...]

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SketchUp to Ogre Exporter used in Torchlight

A Torchllight independent modder is using my SketchUp to Ogre Exporter to create objects for its mods. See here: Yeah! I’m very proud of it

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The International Obfuscated C Code Contest

Few years ago I ended up in scanning amazing C code released at the The International Obfuscated C Code Contest ( What’s IOCCC? To write the most Obscure/Obfuscated C program within the rules. To show the importance of programming style, in an ironic way. To stress C compilers with unusual code. To illustrate some of [...]

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Euphoria Physics Engine

Like real-time physics engines? Seems that Euphoria is a good one.

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